About the editors

Steven Van Impe is the technical editor of this book. Steven is a computer science lecturer at the University College of Ghent, Belgium. When he’s not teaching, Steven can be found on his bike, rattling over cobblestones and sweating up hills, or relaxing around the table, enjoying board games with friends. You can find Steven on Twitter as @svanimpe.

Chris Belanger is the editor of this book. Chris Belanger is the Book Team Lead and Lead Editor for raywenderlich.com. If there are words to wrangle or a paragraph to ponder, he’s on the case. When he kicks back, you can usually find Chris with guitar in hand, looking for the nearest beach, or exploring the lakes and rivers in his part of the world in a canoe.

Ray Fix is the final pass editor of this book. Ray Fix is a software developer from Southern California who is passionate about technology, communication, and helping people become their best. In addition to his role as Swift Team Lead for raywenderlich.com, he is an organizer for the Orange County iOS developer group and a board member for the non-profit, San Diego iOS group. Ray is semi-fluent in spoken and written Japanese and stays healthy by walking, jogging and playing ultimate frisbee. When he is not doing one of those things, he is writing and dreaming of code in Swift!

Table of Contents: Overview

Introduction 16

Section I: Swift Basics 22

Chapter 1: Coding Essentials & Playground Basics .. 24

Chapter 2: Expressions, Variables & Constants 36

Chapter 3: Types & Operations 51

Chapter 4: Basic Control Flow 67

Chapter 5: Advanced Control Flow 84

Chapter 6: Functions 99

Chapter 7: Optionals 112

Section II: Collection Types 124

Chapter 8: Arrays 126

Chapter 9: Dictionaries 139

Chapter 10: Collection Iteration with Closures 148

Section III: Building Your Own Types 159

Chapter 11: Structures 161

Chapter 12: Properties 173

Chapter 13: Methods 185

Chapter 14: Classes 198

Chapter 15: Advanced Classes 213

Chapter 16: Enumerations 233

Chapter 17: Protocols 249

Chapter 18: Generics 266

Section IV: Advanced Topics 281

Chapter 19: Access Control and Code Organization 282

Chapter 20: Custom Operators and Subscripts 296

Chapter 21: Pattern Matching 305

Chapter 22: Error Handling 324

Chapter 23: Asynchronous Closures and Memory Management 341

Chapter 24: Value Types and Value Semantics 354

Chapter 25: Protocol-Oriented Programming 369

Conclusion 383

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